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August 30, 2007
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Balthier's Strahl - WIP by LynxGriffin Balthier's Strahl - WIP by LynxGriffin
For my final project for Surface Modeling this term, I decided to do the Strahl from FFXII. It's been a bit challenging (and with no good ortho views there are parts that are incorrect) but otherwise, I'm happy with how it's come out so far!

This is just a WIP; I still have one of the smaller wings, a few extra details and then the huge wings in the back left to do. (And the large wings will probably be the trickiest part). It should be done within the next week and a half or so. :P
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:iconmirrowdothack:
mirrowdothack Featured By Owner Mar 15, 2012  Student Digital Artist
made my day. totally love this. it's so awesome *__*
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:icondragon11138:
Dragon11138 Featured By Owner May 11, 2008
that is too cool for words
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:iconrasdiggle:
rasdiggle Featured By Owner Oct 11, 2007
Nice man! I use Maya as well, but generally use polygons for characters & vehicles.
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:iconjugdeal231:
jugdeal231 Featured By Owner Sep 9, 2007
thats awesome!!
can't w8 to see it finished!
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:iconhira--akami:
Hira--Akami Featured By Owner Sep 8, 2007
OMG you are AWESOME!!! lol. I don't play videogames--I suck at it--But my hubby does and I love watching, and FFXII is my favorite! (With God of War II at a close second) Balthier is particularly similar to said hubby, and therefore my fav character. I can't wait to see your rendition of the Strahl finished!!!
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:iconshiro-mai:
Shiro-Mai Featured By Owner Sep 7, 2007  Hobbyist Digital Artist
sweet! And i know it's a lot of work ! :3
i guess we study the same stuff
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:iconecojak:
EcoJak Featured By Owner Sep 2, 2007  Hobbyist General Artist
Daaaaang, and that's with very little references. Great work!
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:iconvalinmonkeyking:
ValinMonkeyking Featured By Owner Aug 30, 2007
i see splines!! is this all nurbs? or some polys?
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:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 30, 2007
Nope, it's all NURBS!
Reply
:iconvalinmonkeyking:
ValinMonkeyking Featured By Owner Aug 31, 2007
how did you get those edges in the guns barrels
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:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 31, 2007
A heckuva lotta detaching and rebuilding! For any of those ridges I basically revolve the surface, detach the revolve into sections and then those sections into smaller squares, delete the unwanted pieces and then re-loft them, and then pick a few of the CVs in each new loft and pull them inwards.
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:iconvalinmonkeyking:
ValinMonkeyking Featured By Owner Aug 31, 2007
why not max a series of rings that would make the shape of the riges into the rest of the barrel.. i;ll put something up showing what i mean. i don't think i'm explaining to clearly
Reply
:icondyyor:
dyyor Featured By Owner Aug 30, 2007  Hobbyist Artisan Crafter
O.o
SWEEEET!

btw, what program is that? ME WANT! XD
Reply
:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 30, 2007
It's Maya 8.5, which is usually kind of expensive. :P I know there's a Learning Edition available for free, though.
Reply
:icondyyor:
dyyor Featured By Owner Aug 30, 2007  Hobbyist Artisan Crafter
k, thnks
Reply
:iconnocturnalequine:
NocturnalEquine Featured By Owner Aug 30, 2007  Hobbyist Artisan Crafter
That's beautiful already! It'll be really fun to see it finished.
Reply
:iconemblemred:
EmblemRed Featured By Owner Aug 30, 2007  Student Traditional Artist
That is so awesome!
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:iconterrastormer:
terrastormer Featured By Owner Aug 30, 2007
its kewl! i cant wate to see it finished
Reply
:iconshadow-x-play:
Shadow-x-Play Featured By Owner Aug 30, 2007
Woah that's really impressive, weird that I just came off Final Fantasy XII...=P
Reply
:iconhanyougirl1234:
hanyougirl1234 Featured By Owner Aug 30, 2007  Hobbyist Traditional Artist
Dood....are you in college!? @_@


This is amazing!! <33333
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:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 30, 2007
I'm actually out of college; in a certificate program with full-time classes.

And thank you!
Reply
:iconhanyougirl1234:
hanyougirl1234 Featured By Owner Aug 30, 2007  Hobbyist Traditional Artist
Your welcome! <333

wAIT....What college did you go to? I RLY want to know. I am planning on going to International Acadamy of Techonolgy and Design or ITT TECH....
Reply
:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 30, 2007
I went to Pepperdine for college, but I didn't go there for their art program. The school I'm going to now is Gnomon.
Reply
:iconburnt-angel-wings:
Burnt-Angel-Wings Featured By Owner Aug 30, 2007  Hobbyist General Artist
That is friggin awesome! Nice work!
Reply
:iconsorajhannoa:
SoraJhannoa Featured By Owner Aug 30, 2007
nice model :3 maya is nice to model with. but i m not so great at modelling. i dont practise enough.

it looks like a good copy of the strahl :3 you should be pleased :3 are you gonna texture it too?
Reply
:iconlynxgriffin:
LynxGriffin Featured By Owner Aug 30, 2007
I'm not sure yet. I was thinking of texturing it, but it'd probably take me a heckuva long time to do, considering how many individual parts it's turning out to be.

And thank you!
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:iconsorajhannoa:
SoraJhannoa Featured By Owner Aug 30, 2007
oh yeah i guess... tho texturing in maya is very nice :3 just not if there s lotsa fiddly bits :s and final fantasy textures are notorious for being very detailed... so that d be a bit of a bugger to sort :s
Reply
:iconswan-swan:
swan-swan Featured By Owner Aug 30, 2007
[jawdrop with wheezing gasp of a dying freight train]

Ho...ly...cowbells....
Reply
:iconfinal-star-dust:
final-star-dust Featured By Owner Aug 30, 2007  Student Digital Artist
O.O Whoa...that is awesome. You should totally post the finished porduct here, too! I want to see if it looks like the real thing! -gigglesexcitedly-
Reply
:iconsamurilla:
Samurilla Featured By Owner Aug 30, 2007
Very nice:wow:
Reply
:icondracomander:
Dracomander Featured By Owner Aug 30, 2007  Student Photographer
That's really good
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:iconduetmaxwell:
DuetMaxwell Featured By Owner Aug 30, 2007
Looking great so far, can't wait to see it when it's finished!
Reply
:icontafkae:
tafkae Featured By Owner Aug 30, 2007
Wow. That's really impressive though! I'm amazed :wow: I don't know if I could do anything anywhere close to that.
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