I've finally finished (at least for now) my project for Digital Sets! It might still need some work, and I couldn't get the video to work, so have a few stills.
It's 3D versions of the environments from Calnavory: [link]
Modeled in Maya and ZBrush, UV'd in Headus, textured in Body Paint and Photoshop, lit and rendered in Maya, and composited in Shake. Phew!
Aaaand here we have the interior! Except it ended up a lot darker than I was expecting; I probably need to go and up all the lights. Like with the exterior, everything was modeled and textured individually.