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Submitted on
October 11, 2008
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I decided I wanted to do a 3D model version of the Sailgull (as seen here: [link]) the same way I've been working on one for the Wolf Spider. It came out quite a bit faster, but I'm actually pretty happy with how it came out! :D So, here's a turnaround of it! The aspect ration seems to have squished it a bit; it's originally 1280x720.

Process was basically: Modeled in Maya, UV'd in HeadusUV, Modeled and refined in ZBrush, textured in Body Paint, refined textures in Photoshop, posed again in ZBrush, lit and rendered in Maya, and composited in Shake. Phew!
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:iconemolsifier:
astounding LynxGriffin. I don't know the backstory on this race, but I don't need to to enjoy the detail and effort put into this.

great art LynxGriffin.
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:iconokapi-chan:
This is really cool. I like it :D
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:iconblaze-typhoon:
Nice, I fogot, how do they fly again?
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:iconlynxgriffin:
They glide between the tops of trees using the sail sort of how a windsurfer would. XD
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:iconblaze-typhoon:
yeah, a friend asked, and I told him that, but wanted to make sure^^;
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:iconcottonball:
WHOOOAAAAAAA. O_O Wowww, cooool!! Although I pictured the "fins" to be less thick, but... THIS IS AWESOME!!
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:iconmishiac:
looks slightly different from the drawing but still likes it :D
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:iconmishiac:
woah this is really awsome, you should be quiet well in CGI, are you giong to be like a video game creator or pixar person :D
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:iconroxas4ever:
Oh wow, awesome job! :wow:
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